Thursday, March 18, 2010

Healthcare D & D

Is it just me or does it feel like Washington is embroiled in a long, updated version of Dungeons and Dragons:

You roll a 47 - Curse of "can't win for losing"  You campaigned on change so you propose change of healthcare system.  Pilloried for "government takeover of healthcare".

You roll 15 - Curse of Thesaurio.  You can only say no but you can't use that word.  So you use every phrase possible like 'start over again", "too long and complicated"

You roll 22 - Get magical power of Supermajority in the Senate

You roll 44 - Win one senator and two representatives.  Kill Supermajority

You roll 39 - Open chest of smoke and mirrors.  Declare Supermajority unnecessary.

You roll 75 - You vote against every Democratic proposal even those you proposed earlier.  Use cloak of No Shame to cover hypocrisy.

You roll 38 - Dig deeper in chest of smoke and mirrors.  Declare majority is unnecessary.

You roll doubles - You meet with President and Democrats, announce afterward it was a waste of time.

You roll doubles - You meet with President and Republicans, announce afterward it was a productive meeting.  A bill with bipartisan proposals is being prepared.

Press rolls 000 - Thinks maybe there were two meetings and they missed one or both.

You roll 100 - declare vote unnecessary.

You roll 101 - declare cooperation unnecessary

President rolls 222 - declares change in law  unnecessary.  Issues Executive Order 2010-288 expanding Medicaid to all citizens not covered by other insurance to be paid for by tax on all employers not providing a minimum level of medical insurance for their employees.

2 comments:

  1. *Snerk* If only it really were a game!

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  2. Although I agree with Jessica, the real game you want to compare it with is Rollmaster. It had way more charts that you had to constantly reference and the results of bad luck were rather cruel. Hey, you started it with the D&D reference :)

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